Tell us how we could make Dungeon Alchemist more useful to you.
Got feedback or suggestions?
Better Roads and Path options including wagon tracks
To allow you to create an outdoors map that contains either a road, a path or even wagon tracks. For example you can create a clearing but you can't create the path leading there.
Pools/Water
Suggestion for objects; pools. Magical pools, water fountains, etc. radiant colors as purple, green, blue, or just plain water. Maybe even dirty water. Good for caverns , castles, and alchemist lairs.
Corpses, taxidermy, trophies and general horror
Would be good to get some corpses and stuffed animals as well as a little gore and skeletons etc just to enhance dungeons and crypts etc
Hidden door that blends with the wall
A hidden door that blends with the wall on one side would be a cool object i would love to see if it isn't already planned with any DLC. Maybe also a Double Door with a blending side.
Proof We're Not Alone... ( foot and paw prints etc)
Pawprints (both in dirt and bloody), claw marks, feathers, nests of various sizes, eggs of various sizes, broken egg shells, mole holes, ant hills, dead animal carcasses, animal bones/antlers/tusks/horns
Herb/Plant bundles
Lavender, sage, straw, garlic bulb braids, etc. Decorative plant bundles hanging from walls and ceilings or laying on counters, for fleshing out kitchens, apothecaries, and witches cabins.
Blood stains
Various types of blood stains, splatters and drag marks. Allow the colour of them to be changed.
Shipwrecks - for coastal and high seas theme
Shipwrecks of various shapes and sizes, both underwater and on land, for our adventurers to explore
Dead Plants
An inclusion of dead plants, bushes and trees would lend a lot to the feeling of certain maps. Trying to create a corrupted graveyard with regular plants just doesnt give it the same feel.
Garbage and trash
DA rooms are often too pretty and buildings always look so pristine and clean. Some filth, garbage and trash would be great for adding character to that area of slums or abandoned building.
Items for Terrain maps
Miniature houses, carts, towers, castles, etc. They don't need to be too detailed, they are for use in making terrain maps.
Waterfalls
This would also need the ability to place water on different levels. Or even have them coming out of a cliff cave for the moment.
Broken Wagons
Sometimes bad things happen, and wagons get broken in half , or the wheels break on the side of the road etc. What better to lay traps
Burned or blasted trees, charred structures
A common trope is for adventurers to come across a burned village or the scene of a recent fire in the woods. Having charred scenery (trees, walls, carts, grass, wells, archway, etc.) would make for an engaging encounter/map.