The round brush is great for a lot of uses.
But, for exemple, if i want to make for somereason, an cave that has some part smoothed in a retancleline pattern.
As if someone were digging to later make a building there.
Overall, more brush types, and even smaller sizes is good.
For exemple, rightnow, i generated an Cave with Labyrinth elevation.
Made a pretty cool, cave, but i can see that certain crevaces even with the smallest round brush, is impossible to recreate, as they use sharp angles, that could be made with more "sharp" (Squares, Diamond) shapes.
Open
Feature Requests
Over 2 years ago

SetArk
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Open
Feature Requests
Over 2 years ago

SetArk
Get notified by email when there are changes.