Option to Generate Less Detailed Cave Walls

DA is awesome at producing a map of caves with wonderfully detailed walls exported in the uvtt file. As it turns out, there's a heavy computing cost to highly granular walls and it would be great if there were a way to produce less granular / fewer segments during uvtt export. Much like we have the ability to export images at lower resolution, exporting the walls less granular would be enormously helpful.

Upvoters
Status

Open

Board

Feature Requests

Date

Over 1 year ago

Author

jcurran

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