TL;DR: Add system of new user-created entities, allow adding/removing objects and rooms, and then showing/hiding the group altogether, optionally rendering the lights and shadows.
The suggested entities may be called Groups or Layers or Views or Scenes, it's not important at this point. In this post I will refer to them as Scenes.
Almost any map I create in DA has multiple floors/levels, and I end up creating several .dam files for each level. This is not very convenient, especially having to re-create shadows of the upper floors and roofs as if they were still present while the lower floor is shown.
Add a new tab to the left toolbar for Scenes management. Obviously, allow to Create and Delete scenes.
The Scenes tab should be represented by a list, with several switches next to each item:
Anything not included in user-created Scenes may go to the "Default" item, effectively allowing hiding everything except e.g. top floor of the building. It may appear on Parchment, but with time, I hope, we will be able to export pngs/webps with transparency instead of parchment texture.
Upon Scene deletion it's better to present user with a choice to remove the included objects, or to delete the Scene only and keep objects not attached to any scene (or attached to Default).
There are similar suggestions here, however I hadn't found any suggestion with preserving shadows and lights. I don't know whether that's technically possible at all, but it's rather important.
Open
Feature Requests
About 2 years ago

Mike D
Get notified by email when there are changes.
Open
Feature Requests
About 2 years ago

Mike D
Get notified by email when there are changes.