Transparent walls for Terrain based maps

I'd like to suggest a wall type that is transparent. That is, it blocks token vision when converted into a vtt map but still shows the cool sculpted walls.

This would eliminate the need to have visible walls. that don't match the cave architecture.

This would make @Nikolai 's Cave mapping tricks amazing.

The end result I'd like to see is being able to sculpt walls that don't wreck token vision in VTT maps.

Upvoters
Status

Open

Board

Feature Requests

Tags

qol

Date

Almost 4 years ago

Author

Rob Anderson

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