Improvement in foundry export

I noticed that when exporting to Foundry, rocks, trees, and other objects added to the scene (especially larger ones) don't hide sight lines.
I think a notion of object height to determine whether it blocks sight lines would be very useful, for example, in encounter maps where a tree or rock can hide a creature.

Upvoters
Status

Open

Board

Object Suggestions

Date

5 months ago

Author

Hervé DEBLOCK

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